X-Wing Alliance Upgrade Forum. Use a mouse as a joystick in XWA in 5 minutes (Tutorial). (successfully) add a virtual joystick. Are there any 'user-made patches' that patch in mouse control for Alliance. X-Wing and TIE Fighter series any way to use mouse and keyboard with Xwing: Alliance. X-wing Alliance was ALWAYS a joystick-only game. The Steam release doesn't add any features or functions, just provides a slightly-patched version of the original. Beginner's guide to X-Wing and TIE Fighter: joystick issues, controls. Was just how good the joystick controls are for X-Wing and TIE. Be fixed by a patch.
Now that, the only games I’m interested in playing are games which are best-suited to a massive and over-complicated joystick. Yes, yes, I’ll get to Freespace and its total conversions, but first I had some unfinished business to take care of. Brown Dirt Warrior Master Grow Guide here. TIE Fighter was my last substantial experience with Totally Games and Lucasarts’ revered series of Star Wars-themed space combat sims, and I had only a dim sense of how the flighty-fighty games had progressed afterwards. I elected to skip X-Wing vs TIE Fighter and go straight to the end, 1999’s full 3D X-Wing Alliance. Pre-dating the dread age of the prequel movies by a whisker, it’s one of the last artifacts of a Star Wars universe centred purely around the original trilogy. As a result, flashing back to X-Wing Alliance hits the appropriate nostalgia buttons not just in terms of relatively rudimentary 3D games, but also in terms of recapturing a degree of the nerdly naviety and excitement so many of us were going through in 1999. A prequel movie!
Childhood revisited! How wrong we were. I wonder how those who still tie themselves to a Lucasian mast will be feeling come next Christmas: I myself am almost completely unthered from it now, so it is bittersweet to return to a time when I cared so deeply. Ah, let’s move on from my own personal long time ago and far, far away. Point is that X-Wing Alliance was the last great Star Wars space combat game, and a morning’s tinkering reveals it holds up fairly well today. It supports my X52 Pro, analogue throttle and all, and there are assorted fan projects to make look it a little better and play nice with our fancy modern PCs and their messy modern operating systems. Let’s do this step-by-step before I chat more about the game itself.
1) Hurdle the first: installing the thing, especially if you’re running 64-bit Windows. Follow, basically. It’s a lot quicker and less involved than it looks like, promise. 2) Run the game’s launcher from its icon – you should be presented with a launcher. Dive into Hardware settings to set your control method (in my case, the X52 pro) and then create a new Pilot (which is your game profile). It’s very important to do this at this stage because you probably won’t be able to get the launcher to load at the end of this process.